Modules for course I103 | BSC/CSGD
BSc Computer Science with Game Design
Year 1 Modules
The student must take 120 credits from
the modules in Year 1.
ICE-1001 Professional Perspectives
(20)
(Full Term)
ICE-1221 Mathematics for Computing
(20)
(Full Term)
ICE-1111 Imperative Programming Foundat
(10)
(Semester 1)
ICE-1800 Game Studies
(20)
(Semester 1)
ICE-1411 Web Technologies
(20)
(Semester 2)
ICE-1801 Game Design 1
(20)
(Semester 2)
ICE-1101 Object Oriented Programming
(10)
(Semester 2)
Year 2 Modules
Compulsory Modules
credits from:
- Year 2
- ICE-2002: Industrial Projects (20) (Semester 1 + 2)
- ICE-2101: Business & Enterprise Prog (20) (Semester 1 + 2)
- ICE-2201: Data Structures & Algorithms (20) (Semester 1)
- ICE-2701: AI & Game Design (20) (Semester 2)
- ICE-2703: Game Design: Level & Mechanics (20) (Semester 1)
- ICE-2704: Game Development (20) (Semester 2)
Year 3 Modules
Compulsory Modules
credits from:
- Year 3
- ICE-3001: Individual Project (30) (Semester 1 + 2) Core or
ICC-3001: Prosiect Unigol (30) (Semester 1 + 2) Core - ICE-3002: Research Methods (10) (Semester 1 + 2) Core
- ICE-3121: Creative Visualisation (20) (Semester 2)
- ICE-3702: Advanced Game Development (20) (Semester 1)
- UXS-3800: Game Design 3 (20) (Semester 1)
- UXS-3801: Game Production (20) (Semester 2)
- ICE-3901: Summer Placement (15) (Semester 2)