Modules for course I103 | BSC/CSGD
BSc Computer Science with Game Design
Year 1 Modules
The student must take 120 credits from
the modules in Academic Year 1.
ICE-1001 Professional Perspectives
(20)
(Full Term)
ICE-1221 Mathematics for Computing
(20)
(Full Term)
ICE-1111 Imperative Programming Foundat
(10)
(Semester 1)
ICE-1800 Game Studies
(20)
(Semester 1)
ICE-1411 Web Technologies
(20)
(Semester 2)
ICE-1801 Game Design 1
(20)
(Semester 2)
ICE-1101 Object Oriented Programming
(10)
(Semester 2)
Year 2 Modules
The student must take 120 credits from
the modules in Year 2.
ICE-2002 Industrial Projects
(20)
(Full Term)
ICE-2101 Business & Enterprise Prog
(20)
(Full Term)
ICE-2703 Game Design: Level & Mechanics
(20)
(Semester 1)
ICE-2201 Data Structures & Algorithms
(20)
(Semester 1)
ICE-2704 Game Development
(20)
(Semester 2)
ICE-2701 AI & Game Design
(20)
(Semester 2)
Year 3 Modules
ICE-3902 provides a ‘sandwich’ course
pathway, with the placement year between Level 5 and Level
6 (usually 2nd and 3rd years). Students that elect this
pathway would then complete Level 6 the subsequent year.
Successful completion of this pathway would append ‘with
Industrial Placement’ to the award title.
ICE-3902 Industry Placement Year
(30)
(Semester 1)